
Shatterfall

Your cursor is a reaper field. Sweep it across a storm of neon shards, shatter everything it touches and scoop up the bits they drop before your HP drains away. Draft cards, evolve your weapons, break the bosses, then spend it all in the upgrade tree. Then: one more run.
This free demo runs until your first Ascension: several hours of runs, cards, bosses and upgrades. When you're ready to ascend, continue in the full game at shatterfall.io. Your progress comes with you, one click, no account needed.

- Draft cards every level: weapons, power-ups and evolutions turn each run into a new build.
- 12 weapons and 28 evolutions in the full game, 7 weapons in the demo.
- Four bosses with their own ideas and a final phase.
- A huge upgrade tree between runs, plus drones that earn while you're away.
- The Daily Shard: the same seed for everyone, every day, with world rankings.
- Plays with mouse, touch or gamepad. Replays of every run.

Move with the mouse, touch or a gamepad. Your field shatters shards on its own: steer it into them and keep your core away from thorns and boss attacks. Level up to draft a card, end the run to spend your bits.


The Monolith's shockwaves, the Prism Warden's lasers, the Devourer's charge, the Hive Queen's shielded swarm. Each one has a final phase. Boss HP grows with your build, so builds matter.
Your first Ascension is where Shatterfall opens up: stars and perks that last forever, new weapons and cores, the ascension track with keystones, and the endless Rift with 41 relics and 11 trials. 91 upgrades, 79 cards, 133 achievements, cloud save with Steam or Google sign-in.

Shatterfall is coming to Steam. Play the demo now; your feedback shapes what comes next.
Builds, bug reports and the daily leaderboard: come say hi.
| Updated | 35 minutes ago |
| Published | 3 days ago |
| Status | In development |
| Platforms | HTML5 |
| Rating | Rated 4.2 out of 5 stars (18 total ratings) |
| Author | MindsaverDev |
| Genre | Action |
| Made with | PixiJS |
| Tags | Abstract, Arcade, Boss battle, Bullet Hell, Idle, Incremental, Neon, Roguelike, Roguelite, Space |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard, Mouse, Xbox controller, Touchscreen, Playstation controller |
| Accessibility | Interactive tutorial, One button |
| Links | Homepage, Discord |
| AI Disclosure | AI Assisted, Code, Graphics, Sounds |
Development log
- First days in numbers35 minutes ago
- 0.30.8: The Daily and Weekly are more fun now9 hours ago
- 0.30.5 + 0.30.6: Your first boss, and sharper on phones"1 day ago
- The Shatterfall demo is here (0.30.4)3 days ago










Comments
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The bosses are quite a fun addition to the game
that’s great to hear.
having already much more in the pipeline with unique patterns.
fun as frick not gonna lie.
Happy to hear that! =)
It makes so much fun to play! Forgot the time while playing and just kept going
Thanks alot.
It makes alot of fun. Tested it also on a tablet with touch, works there pretty well.
Thx!